TexasTerror
February 19th, 2007, 09:56 PM
These aren't final, but a vote is forthcoming here in the next few weeks regarding these changes. I think the biggest change would be the moving the kickoff to the 30 yard line instead of the 35 to encourage returns.
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Action Taken: Limit the play clock to 15 seconds following a television timeout.
Time Eliminated: Three minutes (about 20 timeouts per game and about 10 seconds per timeout).
Time Impact: No effect on playing time.
Action Taken: Kickoffs moved from 35-yard line to 30-yard line.
Time Eliminated: One minute (Average of 11 kickoffs per game; more kickoffs will be returned.)
Time Impact: No effect on playing time.
Action Taken: Reduced charged team timeouts by 30 seconds.
Time Eliminated: 3-6 minutes, depending on how many timeouts are taken in a game.
Time Impact: No effect on playing time.
Action Taken: Penalties for all kicking team fouls that occur during the kick can be enforced at the end of the run.
Time Eliminated: About two minutes per game.
Time Impact: No effect on playing time.
Action Taken: Encourage coaches, officials, game management personnel, media partners to manage the game in a more efficient manner.
Time Eliminated Variable, but would reduce total elapsed time.
Time Impact: No effect on playing time.
Action Taken: Play clock is started when the ball is handed to the kicker by the umpire on all free kicks.
Time Eliminated: About two minutes per game (about 10 seconds per kickoff with 11 kickoffs per game).
Time Impact: No effect on playing time.
Action Taken: Limit instant replay reviews to two minutes to decide to overturn or confirm the ruling on the field.
Time Eliminated: Caps the review time to eliminate lengthy delays. Time Impact: No effect on playing time.
Total = 11-14 minutes. No effect on playing time.
http://www.ncaasports.com/story/9997258
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Action Taken: Limit the play clock to 15 seconds following a television timeout.
Time Eliminated: Three minutes (about 20 timeouts per game and about 10 seconds per timeout).
Time Impact: No effect on playing time.
Action Taken: Kickoffs moved from 35-yard line to 30-yard line.
Time Eliminated: One minute (Average of 11 kickoffs per game; more kickoffs will be returned.)
Time Impact: No effect on playing time.
Action Taken: Reduced charged team timeouts by 30 seconds.
Time Eliminated: 3-6 minutes, depending on how many timeouts are taken in a game.
Time Impact: No effect on playing time.
Action Taken: Penalties for all kicking team fouls that occur during the kick can be enforced at the end of the run.
Time Eliminated: About two minutes per game.
Time Impact: No effect on playing time.
Action Taken: Encourage coaches, officials, game management personnel, media partners to manage the game in a more efficient manner.
Time Eliminated Variable, but would reduce total elapsed time.
Time Impact: No effect on playing time.
Action Taken: Play clock is started when the ball is handed to the kicker by the umpire on all free kicks.
Time Eliminated: About two minutes per game (about 10 seconds per kickoff with 11 kickoffs per game).
Time Impact: No effect on playing time.
Action Taken: Limit instant replay reviews to two minutes to decide to overturn or confirm the ruling on the field.
Time Eliminated: Caps the review time to eliminate lengthy delays. Time Impact: No effect on playing time.
Total = 11-14 minutes. No effect on playing time.
http://www.ncaasports.com/story/9997258